[][src]Struct bevy_render::prelude::shape::Quad

pub struct Quad {
    pub size: Vec2,
    pub flip: bool,
}

A rectangle on the XY plane.

Fields

size: Vec2

Full width and height of the rectangle.

flip: bool

Flips the texture coords of the resulting vertices.

Implementations

impl Quad[src]

pub fn new(size: Vec2) -> Self[src]

pub fn flipped(size: Vec2) -> Self[src]

Trait Implementations

impl Debug for Quad[src]

impl From<Quad> for Mesh[src]

Auto Trait Implementations

impl RefUnwindSafe for Quad

impl Send for Quad

impl Sync for Quad

impl Unpin for Quad

impl UnwindSafe for Quad

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Component for T where
    T: 'static + Send + Sync

impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Send + Sync + Any
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Resource for T where
    T: 'static + Send + Sync
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,