[][src]Enum bevy_render::mesh::VertexAttributeValues

pub enum VertexAttributeValues {
    Float(Vec<f32>),
    Float2(Vec<[f32; 2]>),
    Float3(Vec<[f32; 3]>),
    Float4(Vec<[f32; 4]>),
}

Variants

Float(Vec<f32>)
Float2(Vec<[f32; 2]>)
Float3(Vec<[f32; 3]>)
Float4(Vec<[f32; 4]>)

Implementations

impl VertexAttributeValues[src]

pub fn len(&self) -> usize[src]

pub fn is_empty(&self) -> bool[src]

pub fn get_bytes(&self) -> &[u8][src]

Trait Implementations

impl Clone for VertexAttributeValues[src]

impl Debug for VertexAttributeValues[src]

impl<'_> From<&'_ VertexAttributeValues> for VertexFormat[src]

impl From<Vec<[f32; 2]>> for VertexAttributeValues[src]

impl From<Vec<[f32; 3]>> for VertexAttributeValues[src]

impl From<Vec<[f32; 4]>> for VertexAttributeValues[src]

impl From<Vec<f32>> for VertexAttributeValues[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CloneAny for T where
    T: Clone + Any

impl<T> Component for T where
    T: 'static + Send + Sync

impl<T> Downcast for T where
    T: Any
[src]

impl<T> DowncastSync for T where
    T: Send + Sync + Any
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Resource for T where
    T: 'static + Send + Sync
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,