Struct bevy_render::render_resource::ErasedShaderModule
source · pub struct ErasedShaderModule(_);
Implementations§
source§impl ErasedShaderModule
impl ErasedShaderModule
pub fn new(value: ShaderModule) -> Self
pub fn try_unwrap(self) -> Option<ShaderModule>
Trait Implementations§
source§impl Clone for ErasedShaderModule
impl Clone for ErasedShaderModule
source§impl Debug for ErasedShaderModule
impl Debug for ErasedShaderModule
source§impl Deref for ErasedShaderModule
impl Deref for ErasedShaderModule
source§impl Drop for ErasedShaderModule
impl Drop for ErasedShaderModule
impl Send for ErasedShaderModule
impl Sync for ErasedShaderModule
Auto Trait Implementations§
impl RefUnwindSafe for ErasedShaderModule
impl Unpin for ErasedShaderModule
impl UnwindSafe for ErasedShaderModule
Blanket Implementations§
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
source§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.