Struct bevy_rapier3d::plugin::RapierPhysicsPlugin
source · pub struct RapierPhysicsPlugin<PhysicsHooks = ()> { /* private fields */ }
Expand description
A plugin responsible for setting up a full Rapier physics simulation pipeline and resources.
This will automatically setup all the resources needed to run a physics simulation with the Rapier physics engine.
Implementations§
source§impl<PhysicsHooks> RapierPhysicsPlugin<PhysicsHooks>where
PhysicsHooks: 'static + BevyPhysicsHooks,
for<'w, 's> SystemParamItem<'w, 's, PhysicsHooks>: BevyPhysicsHooks,
impl<PhysicsHooks> RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: 'static + BevyPhysicsHooks, for<'w, 's> SystemParamItem<'w, 's, PhysicsHooks>: BevyPhysicsHooks,
sourcepub fn with_physics_scale(self, physics_scale: f32) -> Self
pub fn with_physics_scale(self, physics_scale: f32) -> Self
Specifies a scale ratio between the physics world and the bevy transforms.
This affects the size of every elements in the physics engine, by multiplying
all the length-related quantities by the physics_scale
factor. This should
likely always be 1.0 in 3D. In 2D, this is useful to specify a “pixels-per-meter”
conversion ratio.
sourcepub fn with_default_system_setup(self, default_system_setup: bool) -> Self
pub fn with_default_system_setup(self, default_system_setup: bool) -> Self
Specifies whether the plugin should setup each of its [PhysicsStages
]
(true
), or if the user will set them up later (false
).
The default value is true
.
sourcepub fn get_systems(set: PhysicsSet) -> SystemConfigs
pub fn get_systems(set: PhysicsSet) -> SystemConfigs
Provided for use when staging systems outside of this plugin using
with_system_setup(false)
.
See PhysicsSet
for a description of these systems.
Trait Implementations§
source§impl<PhysicsHooksSystemParam> Default for RapierPhysicsPlugin<PhysicsHooksSystemParam>
impl<PhysicsHooksSystemParam> Default for RapierPhysicsPlugin<PhysicsHooksSystemParam>
source§impl<PhysicsHooks> Plugin for RapierPhysicsPlugin<PhysicsHooks>where
PhysicsHooks: 'static + BevyPhysicsHooks,
for<'w, 's> SystemParamItem<'w, 's, PhysicsHooks>: BevyPhysicsHooks,
impl<PhysicsHooks> Plugin for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: 'static + BevyPhysicsHooks, for<'w, 's> SystemParamItem<'w, 's, PhysicsHooks>: BevyPhysicsHooks,
§fn setup(&self, _app: &mut App)
fn setup(&self, _app: &mut App)
Auto Trait Implementations§
impl<PhysicsHooks> RefUnwindSafe for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: RefUnwindSafe,
impl<PhysicsHooks> Send for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: Send,
impl<PhysicsHooks> Sync for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: Sync,
impl<PhysicsHooks> Unpin for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: Unpin,
impl<PhysicsHooks> UnwindSafe for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: UnwindSafe,
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