pub struct RapierPhysicsPlugin<PhysicsHooks = ()> { /* private fields */ }
Expand description

A plugin responsible for setting up a full Rapier physics simulation pipeline and resources.

This will automatically setup all the resources needed to run a physics simulation with the Rapier physics engine.

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impl<PhysicsHooks> RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: 'static + BevyPhysicsHooks, for<'w, 's> SystemParamItem<'w, 's, PhysicsHooks>: BevyPhysicsHooks,

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pub fn with_physics_scale(self, physics_scale: f32) -> Self

Specifies a scale ratio between the physics world and the bevy transforms.

This affects the size of every elements in the physics engine, by multiplying all the length-related quantities by the physics_scale factor. This should likely always be 1.0 in 3D. In 2D, this is useful to specify a “pixels-per-meter” conversion ratio.

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pub fn with_default_system_setup(self, default_system_setup: bool) -> Self

Specifies whether the plugin should setup each of its [PhysicsStages] (true), or if the user will set them up later (false).

The default value is true.

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pub fn get_systems(set: PhysicsSet) -> SystemConfigs

Provided for use when staging systems outside of this plugin using with_system_setup(false). See PhysicsSet for a description of these systems.

Trait Implementations§

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impl<PhysicsHooksSystemParam> Default for RapierPhysicsPlugin<PhysicsHooksSystemParam>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<PhysicsHooks> Plugin for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: 'static + BevyPhysicsHooks, for<'w, 's> SystemParamItem<'w, 's, PhysicsHooks>: BevyPhysicsHooks,

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fn build(&self, app: &mut App)

Configures the [App] to which this plugin is added.
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fn setup(&self, _app: &mut App)

Runs after all plugins are built, but before the app runner is called. This can be useful if you have some resource that other plugins need during their build step, but after build you want to remove it and send it to another thread.
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fn name(&self) -> &str

Configures a name for the [Plugin] which is primarily used for checking plugin uniqueness and debugging.
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fn is_unique(&self) -> bool

If the plugin can be meaningfully instantiated several times in an App, override this method to return false.

Auto Trait Implementations§

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impl<PhysicsHooks> RefUnwindSafe for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: RefUnwindSafe,

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impl<PhysicsHooks> Send for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: Send,

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impl<PhysicsHooks> Sync for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: Sync,

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impl<PhysicsHooks> Unpin for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: Unpin,

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impl<PhysicsHooks> UnwindSafe for RapierPhysicsPlugin<PhysicsHooks>where PhysicsHooks: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T [ShaderType] for self. When used in [AsBindGroup] derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for Twhere T: Any,

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fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for Twhere T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send + 'static>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for Twhere T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using data from the given [World]
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> Event for Twhere T: Send + Sync + 'static,