Module bevy_rapier2d::control

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Expand description

Components related to character control.

Structs

Configuration for the auto-stepping character controller feature.
A collision between the character and its environment during its movement.
A character controller for kinematic bodies and free-standing colliders.
The output of a character control.
Options for moving a shape using RapierContext::move_shape.
The allowed movement computed by RapierContext::move_shape.

Enums

A length measure used for various options of a character controller.