bevy_rapier2d 0.13.2

2-dimensional physics engine in Rust, official Bevy plugin.
Documentation
[dependencies.bevy]
default-features = false
version = "0.7"

[dependencies.bitflags]
version = "1"

[dependencies.log]
version = "0.4"

[dependencies.nalgebra]
features = ["convert-glam020"]
version = "0.31"

[dependencies.rapier2d]
version = "0.12.0"

[dependencies.serde]
features = ["derive"]
optional = true
version = "1"
[dev-dependencies.bevy]
default-features = false
features = ["x11"]
version = "0.7"

[dev-dependencies.oorandom]
version = "11"

[features]
debug-render = ["bevy/bevy_core_pipeline", "bevy/bevy_pbr", "bevy/bevy_render", "bevy/bevy_sprite", "rapier2d/debug-render"]
default = ["dim2", "debug-render"]
dim2 = []
enhanced-determinism = ["rapier2d/enhanced-determinism"]
parallel = ["rapier2d/parallel"]
serde-serialize = ["rapier2d/serde-serialize", "serde"]
simd-nightly = ["rapier2d/simd-nightly"]
simd-stable = ["rapier2d/simd-stable"]
wasm-bindgen = ["rapier2d/wasm-bindgen"]

[lib]
path = "src/lib.rs"
required-features = ["dim2"]

[package]
authors = ["Sébastien Crozet <developer@crozet.re>"]
description = "2-dimensional physics engine in Rust, official Bevy plugin."
documentation = "http://docs.rs/bevy_rapier2d"
edition = "2021"
homepage = "http://rapier.rs"
keywords = ["physics", "dynamics", "rigid", "real-time", "joints"]
license = "Apache-2.0"
name = "bevy_rapier2d"
readme = "README.md"
repository = "https://github.com/dimforge/bevy_rapier"
resolver = "2"
version = "0.13.2"