Struct bevy_rapier2d::prelude::ActiveCollisionTypes
source · [−]pub struct ActiveCollisionTypes { /* private fields */ }
Expand description
Flags affecting whether or not collision-detection happens between two colliders depending on the type of rigid-bodies they are attached to.
Implementations
sourceimpl ActiveCollisionTypes
impl ActiveCollisionTypes
sourcepub fn test(self, rb_type1: RigidBodyType, rb_type2: RigidBodyType) -> bool
pub fn test(self, rb_type1: RigidBodyType, rb_type2: RigidBodyType) -> bool
Test whether contact should be computed between two rigid-bodies with the given types.
sourceimpl ActiveCollisionTypes
impl ActiveCollisionTypes
sourcepub const DYNAMIC_DYNAMIC: ActiveCollisionTypes
pub const DYNAMIC_DYNAMIC: ActiveCollisionTypes
Enable collision-detection between a collider attached to a dynamic body and another collider attached to a dynamic body.
sourcepub const DYNAMIC_KINEMATIC: ActiveCollisionTypes
pub const DYNAMIC_KINEMATIC: ActiveCollisionTypes
Enable collision-detection between a collider attached to a dynamic body and another collider attached to a kinematic body.
sourcepub const DYNAMIC_STATIC: ActiveCollisionTypes
pub const DYNAMIC_STATIC: ActiveCollisionTypes
Enable collision-detection between a collider attached to a dynamic body and another collider attached to a static body (or not attached to any body).
sourcepub const KINEMATIC_KINEMATIC: ActiveCollisionTypes
pub const KINEMATIC_KINEMATIC: ActiveCollisionTypes
Enable collision-detection between a collider attached to a kinematic body and another collider attached to a kinematic body.
sourcepub const KINEMATIC_STATIC: ActiveCollisionTypes
pub const KINEMATIC_STATIC: ActiveCollisionTypes
Enable collision-detection between a collider attached to a kinematic body and another collider attached to a static body (or not attached to any body).
sourcepub const STATIC_STATIC: ActiveCollisionTypes
pub const STATIC_STATIC: ActiveCollisionTypes
Enable collision-detection between a collider attached to a static body (or not attached to any body) and another collider attached to a static body (or not attached to any body).
sourcepub const fn empty() -> ActiveCollisionTypes
pub const fn empty() -> ActiveCollisionTypes
Returns an empty set of flags.
sourcepub const fn all() -> ActiveCollisionTypes
pub const fn all() -> ActiveCollisionTypes
Returns the set containing all flags.
sourcepub const fn from_bits(bits: u16) -> Option<ActiveCollisionTypes>
pub const fn from_bits(bits: u16) -> Option<ActiveCollisionTypes>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
sourcepub const fn from_bits_truncate(bits: u16) -> ActiveCollisionTypes
pub const fn from_bits_truncate(bits: u16) -> ActiveCollisionTypes
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
sourcepub const unsafe fn from_bits_unchecked(bits: u16) -> ActiveCollisionTypes
pub const unsafe fn from_bits_unchecked(bits: u16) -> ActiveCollisionTypes
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
Safety
The caller of the bitflags!
macro can chose to allow or
disallow extra bits for their bitflags type.
The caller of from_bits_unchecked()
has to ensure that
all bits correspond to a defined flag or that extra bits
are valid for this bitflags type.
sourcepub const fn intersects(&self, other: ActiveCollisionTypes) -> bool
pub const fn intersects(&self, other: ActiveCollisionTypes) -> bool
Returns true
if there are flags common to both self
and other
.
sourcepub const fn contains(&self, other: ActiveCollisionTypes) -> bool
pub const fn contains(&self, other: ActiveCollisionTypes) -> bool
Returns true
if all of the flags in other
are contained within self
.
sourcepub fn insert(&mut self, other: ActiveCollisionTypes)
pub fn insert(&mut self, other: ActiveCollisionTypes)
Inserts the specified flags in-place.
sourcepub fn remove(&mut self, other: ActiveCollisionTypes)
pub fn remove(&mut self, other: ActiveCollisionTypes)
Removes the specified flags in-place.
sourcepub fn toggle(&mut self, other: ActiveCollisionTypes)
pub fn toggle(&mut self, other: ActiveCollisionTypes)
Toggles the specified flags in-place.
sourcepub fn set(&mut self, other: ActiveCollisionTypes, value: bool)
pub fn set(&mut self, other: ActiveCollisionTypes, value: bool)
Inserts or removes the specified flags depending on the passed value.
sourcepub const fn intersection(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
pub const fn intersection(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
Returns the intersection between the flags in self
and
other
.
Specifically, the returned set contains only the flags which are
present in both self
and other
.
This is equivalent to using the &
operator (e.g.
ops::BitAnd
), as in flags & other
.
sourcepub const fn union(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
pub const fn union(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
Returns the union of between the flags in self
and other
.
Specifically, the returned set contains all flags which are
present in either self
or other
, including any which are
present in both (see Self::symmetric_difference
if that
is undesirable).
This is equivalent to using the |
operator (e.g.
ops::BitOr
), as in flags | other
.
sourcepub const fn difference(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
pub const fn difference(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
Returns the difference between the flags in self
and other
.
Specifically, the returned set contains all flags present in
self
, except for the ones present in other
.
It is also conceptually equivalent to the “bit-clear” operation:
flags & !other
(and this syntax is also supported).
This is equivalent to using the -
operator (e.g.
ops::Sub
), as in flags - other
.
sourcepub const fn symmetric_difference(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
pub const fn symmetric_difference(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
Returns the symmetric difference between the flags
in self
and other
.
Specifically, the returned set contains the flags present which
are present in self
or other
, but that are not present in
both. Equivalently, it contains the flags present in exactly
one of the sets self
and other
.
This is equivalent to using the ^
operator (e.g.
ops::BitXor
), as in flags ^ other
.
sourcepub const fn complement(self) -> ActiveCollisionTypes
pub const fn complement(self) -> ActiveCollisionTypes
Returns the complement of this set of flags.
Specifically, the returned set contains all the flags which are
not set in self
, but which are allowed for this type.
Alternatively, it can be thought of as the set difference
between Self::all()
and self
(e.g. Self::all() - self
)
This is equivalent to using the !
operator (e.g.
ops::Not
), as in !flags
.
Trait Implementations
sourceimpl Binary for ActiveCollisionTypes
impl Binary for ActiveCollisionTypes
sourceimpl BitAnd<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitAnd<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn bitand(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
pub fn bitand(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
Returns the intersection between the two sets of flags.
type Output = ActiveCollisionTypes
type Output = ActiveCollisionTypes
The resulting type after applying the &
operator.
sourceimpl BitAndAssign<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitAndAssign<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn bitand_assign(&mut self, other: ActiveCollisionTypes)
pub fn bitand_assign(&mut self, other: ActiveCollisionTypes)
Disables all flags disabled in the set.
sourceimpl BitOr<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitOr<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn bitor(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
pub fn bitor(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
Returns the union of the two sets of flags.
type Output = ActiveCollisionTypes
type Output = ActiveCollisionTypes
The resulting type after applying the |
operator.
sourceimpl BitOrAssign<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitOrAssign<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn bitor_assign(&mut self, other: ActiveCollisionTypes)
pub fn bitor_assign(&mut self, other: ActiveCollisionTypes)
Adds the set of flags.
sourceimpl BitXor<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitXor<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn bitxor(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
pub fn bitxor(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
Returns the left flags, but with all the right flags toggled.
type Output = ActiveCollisionTypes
type Output = ActiveCollisionTypes
The resulting type after applying the ^
operator.
sourceimpl BitXorAssign<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitXorAssign<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn bitxor_assign(&mut self, other: ActiveCollisionTypes)
pub fn bitxor_assign(&mut self, other: ActiveCollisionTypes)
Toggles the set of flags.
sourceimpl Clone for ActiveCollisionTypes
impl Clone for ActiveCollisionTypes
sourcepub fn clone(&self) -> ActiveCollisionTypes
pub fn clone(&self) -> ActiveCollisionTypes
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ActiveCollisionTypes
impl Debug for ActiveCollisionTypes
sourceimpl Default for ActiveCollisionTypes
impl Default for ActiveCollisionTypes
sourcepub fn default() -> ActiveCollisionTypes
pub fn default() -> ActiveCollisionTypes
Returns the “default value” for a type. Read more
sourceimpl Extend<ActiveCollisionTypes> for ActiveCollisionTypes
impl Extend<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = ActiveCollisionTypes>,
pub fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = ActiveCollisionTypes>,
Extends a collection with the contents of an iterator. Read more
sourcefn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)Extends a collection with exactly one element.
sourcefn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)Reserves capacity in a collection for the given number of additional elements. Read more
sourceimpl FromIterator<ActiveCollisionTypes> for ActiveCollisionTypes
impl FromIterator<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn from_iter<T>(iterator: T) -> ActiveCollisionTypes where
T: IntoIterator<Item = ActiveCollisionTypes>,
pub fn from_iter<T>(iterator: T) -> ActiveCollisionTypes where
T: IntoIterator<Item = ActiveCollisionTypes>,
Creates a value from an iterator. Read more
sourceimpl Hash for ActiveCollisionTypes
impl Hash for ActiveCollisionTypes
sourceimpl LowerHex for ActiveCollisionTypes
impl LowerHex for ActiveCollisionTypes
sourceimpl Not for ActiveCollisionTypes
impl Not for ActiveCollisionTypes
sourcepub fn not(self) -> ActiveCollisionTypes
pub fn not(self) -> ActiveCollisionTypes
Returns the complement of this set of flags.
type Output = ActiveCollisionTypes
type Output = ActiveCollisionTypes
The resulting type after applying the !
operator.
sourceimpl Octal for ActiveCollisionTypes
impl Octal for ActiveCollisionTypes
sourceimpl Ord for ActiveCollisionTypes
impl Ord for ActiveCollisionTypes
sourceimpl PartialEq<ActiveCollisionTypes> for ActiveCollisionTypes
impl PartialEq<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn eq(&self, other: &ActiveCollisionTypes) -> bool
pub fn eq(&self, other: &ActiveCollisionTypes) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcepub fn ne(&self, other: &ActiveCollisionTypes) -> bool
pub fn ne(&self, other: &ActiveCollisionTypes) -> bool
This method tests for !=
.
sourceimpl PartialOrd<ActiveCollisionTypes> for ActiveCollisionTypes
impl PartialOrd<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn partial_cmp(&self, other: &ActiveCollisionTypes) -> Option<Ordering>
pub fn partial_cmp(&self, other: &ActiveCollisionTypes) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl Sub<ActiveCollisionTypes> for ActiveCollisionTypes
impl Sub<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn sub(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
pub fn sub(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
Returns the set difference of the two sets of flags.
type Output = ActiveCollisionTypes
type Output = ActiveCollisionTypes
The resulting type after applying the -
operator.
sourceimpl SubAssign<ActiveCollisionTypes> for ActiveCollisionTypes
impl SubAssign<ActiveCollisionTypes> for ActiveCollisionTypes
sourcepub fn sub_assign(&mut self, other: ActiveCollisionTypes)
pub fn sub_assign(&mut self, other: ActiveCollisionTypes)
Disables all flags enabled in the set.
sourceimpl UpperHex for ActiveCollisionTypes
impl UpperHex for ActiveCollisionTypes
impl Copy for ActiveCollisionTypes
impl Eq for ActiveCollisionTypes
impl StructuralEq for ActiveCollisionTypes
impl StructuralPartialEq for ActiveCollisionTypes
Auto Trait Implementations
impl RefUnwindSafe for ActiveCollisionTypes
impl Send for ActiveCollisionTypes
impl Sync for ActiveCollisionTypes
impl Unpin for ActiveCollisionTypes
impl UnwindSafe for ActiveCollisionTypes
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> DynHash for T where
T: DynEq + Hash,
impl<T> DynHash for T where
T: DynEq + Hash,
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcepub fn equivalent(&self, key: &K) -> bool
pub fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more