Struct bevy_rapier2d::physics::RapierPhysicsPlugin [−][src]
pub struct RapierPhysicsPlugin<UserData>(_);
Expand description
A plugin responsible for setting up a full Rapier physics simulation pipeline and resources.
This will automatically setup all the resources needed to run a Rapier physics simulation including:
- The physics pipeline.
- The integration parameters.
- The rigid-body, collider, and joint, sets.
- The gravity.
- The broad phase and narrow-phase.
- The event queue.
- Systems responsible for executing one physics timestep at each Bevy update stage.
Trait Implementations
Auto Trait Implementations
impl<UserData> RefUnwindSafe for RapierPhysicsPlugin<UserData> where
UserData: RefUnwindSafe,
impl<UserData> Send for RapierPhysicsPlugin<UserData> where
UserData: Send,
impl<UserData> Sync for RapierPhysicsPlugin<UserData> where
UserData: Sync,
impl<UserData> Unpin for RapierPhysicsPlugin<UserData> where
UserData: Unpin,
impl<UserData> UnwindSafe for RapierPhysicsPlugin<UserData> where
UserData: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
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impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
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Instrumented
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type Output = T
type Output = T
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pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
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pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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