Struct bevy_rapier2d::prelude::PrismaticJoint [−][src]
pub struct PrismaticJoint {}Show fields
pub local_anchor1: Point<f32, 2_usize>, pub local_anchor2: Point<f32, 2_usize>, pub impulse: Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>, pub limits_enabled: bool, pub limits: [f32; 2], pub limits_impulse: f32, pub motor_target_vel: f32, pub motor_target_pos: f32, pub motor_stiffness: f32, pub motor_damping: f32, pub motor_max_impulse: f32, pub motor_impulse: f32, pub motor_model: SpringModel, // some fields omitted
Expand description
A joint that removes all relative motion between two bodies, except for the translations along one axis.
Fields
local_anchor1: Point<f32, 2_usize>
Where the prismatic joint is attached on the first body, expressed in the local space of the first attached body.
local_anchor2: Point<f32, 2_usize>
Where the prismatic joint is attached on the second body, expressed in the local space of the second attached body.
impulse: Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>
The impulse applied by this joint on the first body.
The impulse applied to the second body is given by -impulse
.
limits_enabled: bool
Whether or not this joint should enforce translational limits along its axis.
limits: [f32; 2]
The min an max relative position of the attached bodies along this joint’s axis.
limits_impulse: f32
The impulse applied by this joint on the first body to enforce the position limit along this joint’s axis.
The impulse applied to the second body is given by -impulse
.
motor_target_vel: f32
The target relative angular velocity the motor will attempt to reach.
motor_target_pos: f32
The target relative angle along the joint axis the motor will attempt to reach.
motor_stiffness: f32
The motor’s stiffness.
See the documentation of SpringModel
for more information on this parameter.
motor_damping: f32
The motor’s damping.
See the documentation of SpringModel
for more information on this parameter.
motor_max_impulse: f32
The maximal impulse the motor is able to deliver.
motor_impulse: f32
The angular impulse applied by the motor.
motor_model: SpringModel
The spring-like model used by the motor to reach the target velocity and .
Implementations
pub fn new(
local_anchor1: Point<f32, 2_usize>,
local_axis1: Unit<Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>>,
local_anchor2: Point<f32, 2_usize>,
local_axis2: Unit<Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>>
) -> PrismaticJoint
[src]
pub fn new(
local_anchor1: Point<f32, 2_usize>,
local_axis1: Unit<Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>>,
local_anchor2: Point<f32, 2_usize>,
local_axis2: Unit<Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>>
) -> PrismaticJoint
[src]Creates a new prismatic joint with the given point of applications and axis, all expressed in the local-space of the affected bodies.
pub fn local_axis1(
&self
) -> Unit<Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>>
[src]
pub fn local_axis1(
&self
) -> Unit<Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>>
[src]The local axis of this joint, expressed in the local-space of the first attached body.
pub fn local_axis2(
&self
) -> Unit<Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>>
[src]
pub fn local_axis2(
&self
) -> Unit<Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>>
[src]The local axis of this joint, expressed in the local-space of the second attached body.
Can a SIMD constraint be used for resolving this joint?
Set the spring-like model used by the motor to reach the desired target velocity and position.
Sets the target velocity this motor needs to reach.
Sets the target position this motor needs to reach.
Trait Implementations
Performs the conversion.
Auto Trait Implementations
impl RefUnwindSafe for PrismaticJoint
impl Send for PrismaticJoint
impl Sync for PrismaticJoint
impl Unpin for PrismaticJoint
impl UnwindSafe for PrismaticJoint
Blanket Implementations
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