Struct bevy_rapier2d::prelude::RigidBodyVelocity[][src]

pub struct RigidBodyVelocity {
    pub linvel: Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>,
    pub angvel: f32,
}
Expand description

The velocities of this rigid-body.

Fields

linvel: Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>

The linear velocity of the rigid-body.

angvel: f32

The angular velocity of the rigid-body.

Implementations

impl RigidBodyVelocity[src]

#[must_use]
pub fn zero() -> RigidBodyVelocity
[src]

Velocities set to zero.

#[must_use]
pub fn pseudo_kinetic_energy(&self) -> f32
[src]

The approximate kinetic energy of this rigid-body.

This approximation does not take the rigid-body’s mass and angular inertia into account.

#[must_use]
pub fn apply_damping(
    &self,
    dt: f32,
    damping: &RigidBodyDamping
) -> RigidBodyVelocity
[src]

Returns the update velocities after applying the given damping.

#[must_use]
pub fn velocity_at_point(
    &self,
    point: &Point<f32, 2_usize>,
    world_com: &Point<f32, 2_usize>
) -> Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>
[src]

The velocity of the given world-space point on this rigid-body.

#[must_use]
pub fn integrate(
    &self,
    dt: f32,
    init_pos: &Isometry<f32, Unit<Complex<f32>>, 2_usize>,
    local_com: &Point<f32, 2_usize>
) -> Isometry<f32, Unit<Complex<f32>>, 2_usize>
[src]

Integrate the velocities in self to compute obtain new positions when moving from the given inital position init_pos.

#[must_use]
pub fn is_zero(&self) -> bool
[src]

Are these velocities exactly equal to zero?

#[must_use]
pub fn kinetic_energy(&self, rb_mprops: &RigidBodyMassProps) -> f32
[src]

The kinetic energy of this rigid-body.

pub fn apply_impulse(
    &mut self,
    rb_mprops: &RigidBodyMassProps,
    impulse: Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>
)
[src]

Applies an impulse at the center-of-mass of this rigid-body. The impulse is applied right away, changing the linear velocity. This does nothing on non-dynamic bodies.

pub fn apply_torque_impulse(
    &mut self,
    rb_mprops: &RigidBodyMassProps,
    torque_impulse: f32
)
[src]

Applies an angular impulse at the center-of-mass of this rigid-body. The impulse is applied right away, changing the angular velocity. This does nothing on non-dynamic bodies.

pub fn apply_impulse_at_point(
    &mut self,
    rb_mprops: &RigidBodyMassProps,
    impulse: Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 2_usize, 1_usize>>,
    point: Point<f32, 2_usize>
)
[src]

Applies an impulse at the given world-space point of this rigid-body. The impulse is applied right away, changing the linear and/or angular velocities. This does nothing on non-dynamic bodies.

Trait Implementations

impl Clone for RigidBodyVelocity[src]

pub fn clone(&self) -> RigidBodyVelocity[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl<'a, 'b, 'c> ComponentSet<RigidBodyVelocity> for RigidBodyComponentsSet<'a, 'b, 'c>[src]

fn size_hint(&self) -> usize[src]

The estimated number of elements in this set. Read more

fn for_each(&self, f: impl FnMut(Index, &RigidBodyVelocity))[src]

Iterate through all the elements on this set.

fn index(&self, handle: Index) -> &T[src]

Get the element associated to the given handle.

impl<'a, 'b, 'c> ComponentSetMut<RigidBodyVelocity> for RigidBodyComponentsSet<'a, 'b, 'c>[src]

fn set_internal(&mut self, handle: Index, val: RigidBodyVelocity)[src]

Set the value of this element.

fn map_mut_internal<Result>(
    &mut self,
    handle: Index,
    f: impl FnOnce(&mut RigidBodyVelocity) -> Result
) -> Option<Result>
[src]

Applies the given closure to the element associated to the given handle. Read more

impl<'a, 'b, 'c> ComponentSetOption<RigidBodyVelocity> for RigidBodyComponentsSet<'a, 'b, 'c>[src]

fn get(&self, handle: Index) -> Option<&RigidBodyVelocity>[src]

Get the element associated to the given handle, if there is one.

impl Debug for RigidBodyVelocity[src]

pub fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>[src]

Formats the value using the given formatter. Read more

impl Default for RigidBodyVelocity[src]

pub fn default() -> RigidBodyVelocity[src]

Returns the “default value” for a type. Read more

impl Copy for RigidBodyVelocity[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> Downcast for T where
    T: Any

pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

pub fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

impl<T> DowncastSync for T where
    T: Any + Send + Sync

pub fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + 'static + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T> FromWorld for T where
    T: Default

pub fn from_world(_world: &mut World) -> T

Creates Self using data from the given [World]

impl<T> Instrument for T[src]

fn instrument(self, span: Span) -> Instrumented<Self>[src]

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

fn in_current_span(self) -> Instrumented<Self>[src]

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> Pointable for T

pub const ALIGN: usize

The alignment of pointer.

type Init = T

The type for initializers.

pub unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more

pub unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more

pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more

pub unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

pub fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

pub fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).

pub fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

pub fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<T> TypeData for T where
    T: 'static + Send + Sync + Clone

pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

pub fn vzip(self) -> V

impl<T> Component for T where
    T: 'static + Send + Sync