Module bevy_prototype_lyon::plugin
source · Expand description
Contains the plugin and its helper types.
The ShapePlugin
provides the creation of shapes with minimal
boilerplate.
§How it works
The user spawns a ShapeBundle
from a
system in the UPDATE
stage.
Then, in [Stage::Shape
] stage, there is a system
that creates a mesh for each entity that has been spawned as a
ShapeBundle
.
Structs§
- [
SystemSet
] for the system that builds the meshes for newly-added or changed shapes. Resides in [PostUpdate
] schedule. - A plugin that provides resources and a system to draw shapes in Bevy with less boilerplate.