Struct bevy_points::mesh::PointsMesh
source · pub struct PointsMesh {
pub vertices: Vec<Vec3>,
pub colors: Option<Vec<Color>>,
}
Fields§
§vertices: Vec<Vec3>
§colors: Option<Vec<Color>>
Trait Implementations§
source§impl Default for PointsMesh
impl Default for PointsMesh
source§fn default() -> PointsMesh
fn default() -> PointsMesh
Returns the “default value” for a type. Read more
source§impl From<Mesh> for PointsMesh
impl From<Mesh> for PointsMesh
source§impl From<PointsMesh> for Mesh
impl From<PointsMesh> for Mesh
source§fn from(m: PointsMesh) -> Self
fn from(m: PointsMesh) -> Self
Converts to this type from the input type.
source§impl FromIterator<Vec3> for PointsMesh
impl FromIterator<Vec3> for PointsMesh
Auto Trait Implementations§
impl RefUnwindSafe for PointsMesh
impl Send for PointsMesh
impl Sync for PointsMesh
impl Unpin for PointsMesh
impl UnwindSafe for PointsMesh
Blanket Implementations§
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