Function bevy_picking_rapier::update_hits
source · pub fn update_hits(
backend_settings: Res<'_, RapierBackendSettings>,
ray_map: Res<'_, RayMap>,
picking_cameras: Query<'_, '_, (&Camera, Option<&RapierPickable>, Option<&RenderLayers>)>,
pickables: Query<'_, '_, &Pickable>,
marked_targets: Query<'_, '_, &RapierPickable>,
layers: Query<'_, '_, &RenderLayers>,
rapier_context: Option<Res<'_, RapierContext>>,
output_events: EventWriter<'_, PointerHits>
)
Expand description
Raycasts into the scene using RapierBackendSettings
and PointerLocation
s, then outputs
PointerHits
.