bevy_nokhwa
A bevy plugin using nokhawa.
This plugin allows you to render Camera Capture at background.
Showcase
use bevy::prelude::*;
use bevy_nokhwa::BevyNokhwaPlugin;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugin(BevyNokhwaPlugin)
.add_startup_system(setup_camera)
.run();
}
fn setup_camera(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
commands
.spawn(Camera3dBundle {
camera_3d: Camera3d {
clear_color: ClearColorConfig::None,
..default()
},
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
..Default::default()
})
.insert(BackgroundCamera::new(
ApiBackend::Auto,
Some(CameraIndex::Index(0)),
Some(RequestedFormatType::Closest(CameraFormat::new(
Resolution::new(640, 480),
FrameFormat::MJPEG,
30,
))),
));
}
Support
bevy |
bevy_nokhwa |
0.13 |
0.5.X |
0.12 |
0.4.X |
0.11 |
0.3.X |
0.10 |
0.2.X |
0.9 |
0.1.X |
Licensing
The project is under dual license MIT and Apache 2.0, so join to your hearts content, just remember the license agreements.
Contributing
Yes this project is still very much WIP, so PRs are very welcome