pub struct RaycastSettings<'a> {
    pub visibility: RaycastVisibility,
    pub filter: &'a dyn Fn(Entity) -> bool,
    pub early_exit_test: &'a dyn Fn(Entity) -> bool,
}
Expand description

Settings for a raycast.

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§visibility: RaycastVisibility

Determines how raycasting should consider entity visibility.

§filter: &'a dyn Fn(Entity) -> bool

A filtering function that is applied to every entity that is raycasted. Only entities that return true will be considered.

§early_exit_test: &'a dyn Fn(Entity) -> bool

A function that is run every time a hit is found. Raycasting will continue to check for hits along the ray as long as this returns false.

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impl<'a> RaycastSettings<'a>

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pub fn with_filter(self, filter: &'a impl Fn(Entity) -> bool) -> Self

Set the filter to apply to the raycast.

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pub fn with_early_exit_test( self, early_exit_test: &'a impl Fn(Entity) -> bool ) -> Self

Set the early exit test to apply to the raycast.

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pub fn with_visibility(self, visibility: RaycastVisibility) -> Self

Set the RaycastVisibility setting to apply to the raycast.

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pub fn always_early_exit(self) -> Self

This raycast should exit as soon as the nearest hit is found.

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pub fn never_early_exit(self) -> Self

This raycast should check all entities whose AABB intersects the ray and return all hits.

Trait Implementations§

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impl<'a> Clone for RaycastSettings<'a>

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fn clone(&self) -> RaycastSettings<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Default for RaycastSettings<'a>

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<'a> !RefUnwindSafe for RaycastSettings<'a>

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impl<'a> !Send for RaycastSettings<'a>

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impl<'a> !Sync for RaycastSettings<'a>

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impl<'a> Unpin for RaycastSettings<'a>

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impl<'a> !UnwindSafe for RaycastSettings<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T [ShaderType] for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
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fn from_world(_world: &mut World) -> T

Creates Self using data from the given World.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more