Function bevy_mod_picking::mesh_focus
source · [−]pub fn mesh_focus(
paused: Option<Res<'_, PausedForBlockers>>,
mouse_button_input: Res<'_, Input<MouseButton>>,
touches_input: Res<'_, Touches>,
pick_source_query: Query<'_, '_, &PickingCamera>,
interactions: Query<'_, '_, (&mut Interaction, Option<&mut Hover>, Option<&FocusPolicy>, Entity), With<PickableMesh>>
)