Struct bevy_mod_2d_hierarchy::Transform2dPlugin
source · pub struct Transform2dPlugin;
Expand description
The base plugin for handling [Transform
] components
Trait Implementations§
source§impl Default for Transform2dPlugin
impl Default for Transform2dPlugin
source§fn default() -> Transform2dPlugin
fn default() -> Transform2dPlugin
Returns the “default value” for a type. Read more
source§impl Plugin for Transform2dPlugin
impl Plugin for Transform2dPlugin
Auto Trait Implementations§
impl RefUnwindSafe for Transform2dPlugin
impl Send for Transform2dPlugin
impl Sync for Transform2dPlugin
impl Unpin for Transform2dPlugin
impl UnwindSafe for Transform2dPlugin
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
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where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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Convert
Rc<Trait>
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) to Rc<Any>
. Rc<Any>
can then be
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where ConcreteType
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.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
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. This is needed since Rust cannot
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Convert
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’s.§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given [World]