bevy_megaui
This crate provides a megaui integration for the Bevy game engine.
bevy_megaui
depends solely on megaui
and bevy
with only render
feature required.
Trying out
An example WASM project is live at mvlabat.github.io/bevy_megaui_web_showcase [source].
Note that in order to use bevy_megaui
in WASM you need bevy_webgl2 of at least 0.4.1
version.
Usage
Here's a minimal usage example:
# Cargo.toml
[]
= "0.4"
= "0.1"
use *;
use ;
For a more advanced example, see examples/ui.rs.