pub struct Rectangle {
    pub half_size: Vec2,
}
Expand description

A rectangle primitive

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§half_size: Vec2

Half of the width and height of the rectangle

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impl Rectangle

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pub fn new(width: f32, height: f32) -> Self

Create a new Rectangle from a full width and height

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pub fn from_size(size: Vec2) -> Self

Create a new Rectangle from a given full size

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pub fn from_corners(point1: Vec2, point2: Vec2) -> Self

Create a new Rectangle from two corner points

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pub fn size(&self) -> Vec2

Get the size of the rectangle

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pub fn area(&self) -> f32

Get the area of the rectangle

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pub fn perimeter(&self) -> f32

Get the perimeter of the rectangle

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pub fn closest_point(&self, point: Vec2) -> Vec2

Finds the point on the rectangle that is closest to the given point.

If the point is outside the rectangle, the returned point will be on the perimeter of the rectangle. Otherwise, it will be inside the rectangle and returned as is.

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impl Bounded2d for Rectangle

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fn aabb_2d(&self, translation: Vec2, rotation: f32) -> Aabb2d

Get an axis-aligned bounding box for the shape with the given translation and rotation. The rotation is in radians, counterclockwise, with 0 meaning no rotation.
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fn bounding_circle(&self, translation: Vec2, _rotation: f32) -> BoundingCircle

Get a bounding circle for the shape The rotation is in radians, counterclockwise, with 0 meaning no rotation.
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impl Clone for Rectangle

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fn clone(&self) -> Rectangle

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Rectangle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Rectangle

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fn default() -> Self

Returns the default Rectangle with a half-width and half-height of 0.5.

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impl PartialEq for Rectangle

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fn eq(&self, other: &Rectangle) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Rectangle

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impl Primitive2d for Rectangle

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impl StructuralPartialEq for Rectangle

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.