pub struct Plane3d {
    pub normal: Direction3d,
}
Expand description

An unbounded plane in 3D space. It forms a separating surface through the origin, stretching infinitely far

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§normal: Direction3d

The normal of the plane. The plane will be placed perpendicular to this direction

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impl Plane3d

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pub fn new(normal: Vec3) -> Self

Create a new Plane3d from a normal

§Panics

Panics if the given normal is zero (or very close to zero), or non-finite.

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pub fn from_points(a: Vec3, b: Vec3, c: Vec3) -> (Self, Vec3)

Create a new Plane3d based on three points and compute the geometric center of those points.

The direction of the plane normal is determined by the winding order of the triangular shape formed by the points.

§Panics

Panics if a valid normal can not be computed, for example when the points are collinear and lie on the same line.

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impl Bounded3d for Plane3d

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fn aabb_3d(&self, translation: Vec3, rotation: Quat) -> Aabb3d

Get an axis-aligned bounding box for the shape with the given translation and rotation
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fn bounding_sphere(&self, translation: Vec3, _rotation: Quat) -> BoundingSphere

Get a bounding sphere for the shape with the given translation and rotation
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impl Clone for Plane3d

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fn clone(&self) -> Plane3d

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Plane3d

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Plane3d

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fn default() -> Self

Returns the default Plane3d with a normal pointing in the +Y direction.

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impl PartialEq for Plane3d

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fn eq(&self, other: &Plane3d) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Plane3d

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impl Primitive3d for Plane3d

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impl StructuralPartialEq for Plane3d

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.