bevy_fortress 0.1.2

My personal helper library for Bevy
Documentation
[package]
name = "bevy_fortress"
version = "0.1.2"
authors = ["Wes Feldsine <laocoon7@gmail.com>"]
edition = "2021"
license = "MIT OR Apache-2.0"
description = "My personal helper library for Bevy"
repository = "https://github.com/Laocoon7/bevy_fortress"
homepage = "https://github.com/Laocoon7/bevy_fortress"
# documentation
keywords = ["helper"]
categories = ["game-development"]
readme = "./README.md"

[dependencies]
bevy = { version = "0.12", default-features = false, features = ["bevy_asset", "bevy_sprite", "serialize"] } # A refreshingly simple data-driven game engine and app framework
serde = { version = "1.0", features = ["derive"] } # A generic serialization/deserialization framework
ron = { version = "0.8", features = ["integer128"] } # Rusty Object Notation
toml = "0.8" # A native Rust encoder and decoder of TOML-formatted files and streams
rand = { version = "0.8" }
anyhow = { version = "1.0" } # Flexible concrete Error type built on std::error::Error
thiserror = { version = "1" } # This library provides a convenient derive macro for the standard library's std::error::Error trait.
lazy_static = { version = "1.4" } # A macro for declaring lazily evaluated statics in Rust.
bitflags = "2.3" # A macro to generate structures which behave like bitflags.