Struct bevy_egui::render_systems::EguiTransform

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pub struct EguiTransform {
    pub scale: Vec2,
    pub translation: Vec2,
}
Expand description

Scale and translation for rendering Egui shapes. Is needed to transform Egui coordinates from the screen space with the center at (0, 0) to the normalised viewport space.

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§scale: Vec2

Is affected by window size and EguiSettings::scale_factor.

§translation: Vec2

Normally equals Vec2::new(-1.0, 1.0).

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impl EguiTransform

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pub fn from_window_size(window_size: WindowSize, scale_factor: f32) -> Self

Calculates the transform from window size and scale factor.

Trait Implementations§

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impl CreateFrom for EguiTransform
where Self: ShaderType<ExtraMetadata = StructMetadata<2usize>>, for<'__, '__> Vec2: CreateFrom,

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fn create_from<B: BufferRef>(reader: &mut Reader<B>) -> Self

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impl Default for EguiTransform

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fn default() -> EguiTransform

Returns the “default value” for a type. Read more
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impl ReadFrom for EguiTransform
where Self: ShaderType<ExtraMetadata = StructMetadata<2usize>>, for<'__, '__> Vec2: ReadFrom,

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fn read_from<B: BufferRef>(&mut self, reader: &mut Reader<B>)

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impl ShaderSize for EguiTransform

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const SHADER_SIZE: NonZero<u64> = _

Represents WGSL Size (equivalent to ShaderType::min_size)
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impl ShaderType for EguiTransform

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fn size(&self) -> NonZeroU64

Returns the size of Self at runtime Read more
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fn min_size() -> NonZero<u64>

Represents the minimum size of Self (equivalent to GPUBufferBindingLayout.minBindingSize) Read more
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fn assert_uniform_compat()

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impl WriteInto for EguiTransform
where Self: ShaderType<ExtraMetadata = StructMetadata<2usize>>, for<'__, '__> Vec2: WriteInto,

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fn write_into<B: BufferMut>(&self, writer: &mut Writer<B>)

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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fn from(t: T) -> T

Returns the argument unchanged.

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Creates Self using data from the given World.
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type Error = Infallible

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