pub struct InputEvents<'w, 's> {
    pub ev_cursor_entered: EventReader<'w, 's, CursorEntered>,
    pub ev_cursor_left: EventReader<'w, 's, CursorLeft>,
    pub ev_cursor: EventReader<'w, 's, CursorMoved>,
    pub ev_mouse_button_input: EventReader<'w, 's, MouseButtonInput>,
    pub ev_mouse_wheel: EventReader<'w, 's, MouseWheel>,
    pub ev_received_character: EventReader<'w, 's, ReceivedCharacter>,
    pub ev_keyboard_input: EventReader<'w, 's, KeyboardInput>,
    pub ev_window_focused: EventReader<'w, 's, WindowFocused>,
    pub ev_window_created: EventReader<'w, 's, WindowCreated>,
}

Fields

ev_cursor_entered: EventReader<'w, 's, CursorEntered>ev_cursor_left: EventReader<'w, 's, CursorLeft>ev_cursor: EventReader<'w, 's, CursorMoved>ev_mouse_button_input: EventReader<'w, 's, MouseButtonInput>ev_mouse_wheel: EventReader<'w, 's, MouseWheel>ev_received_character: EventReader<'w, 's, ReceivedCharacter>ev_keyboard_input: EventReader<'w, 's, KeyboardInput>ev_window_focused: EventReader<'w, 's, WindowFocused>ev_window_created: EventReader<'w, 's, WindowCreated>

Implementations

Consumes all the events.

Trait Implementations

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