pub fn process_input_system(
    egui_context: ResMut<'_, EguiContext>,
    input_events: InputEvents<'_, '_>,
    input_resources: InputResources<'_, '_>,
    window_resources: WindowResources<'_, '_>,
    egui_settings: Res<'_, EguiSettings>,
    time: Res<'_, Time>
)
Expand description

Processes Bevy input and feeds it to Egui.