Struct bevy_core_pipeline::AlphaMask3d [−][src]
pub struct AlphaMask3d {
pub distance: f32,
pub pipeline: CachedPipelineId,
pub entity: Entity,
pub draw_function: DrawFunctionId,
}
Fields
distance: f32
pipeline: CachedPipelineId
entity: Entity
draw_function: DrawFunctionId
Trait Implementations
Determines the order in which the items are drawn during the corresponding RenderPhase
.
Specifies the Draw
function used to render the item.
Auto Trait Implementations
impl RefUnwindSafe for AlphaMask3d
impl Send for AlphaMask3d
impl Sync for AlphaMask3d
impl Unpin for AlphaMask3d
impl UnwindSafe for AlphaMask3d
Blanket Implementations
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