bevy_audio 0.10.1

Provides audio functionality for Bevy Engine
Documentation

Audio support for the game engine Bevy

# use bevy_ecs::{system::Res, event::EventWriter};
# use bevy_audio::{Audio, AudioPlugin};
# use bevy_asset::{AssetPlugin, AssetServer};
# use bevy_app::{App, AppExit, NoopPluginGroup as MinimalPlugins};
fn main() {
App::new()
.add_plugins(MinimalPlugins)
.add_plugin(AssetPlugin::default())
.add_plugin(AudioPlugin)
.add_startup_system(play_background_audio)
.run();
}

fn play_background_audio(asset_server: Res<AssetServer>, audio: Res<Audio>) {
audio.play(asset_server.load("background_audio.ogg"));
}