bevy_async_system 0.1.1

Provides the ability to wait for game status asynchronously.
Documentation
[package]

name = "bevy_async_system"

version = "0.1.1"

edition = "2021"

authors = ["elm"]

categories = ["asynchronous", "game-development"]

description = "Provides the ability to wait for game status asynchronously."

keywords = ["game", "gamedev", "bevy", "async"]

license = "MIT OR Apache-2.0"

readme = "README.md"

repository = "https://github.com/elmtw/bevy_async_system"





[[example]]

name = "reqwest"

path = "examples/reqwest.rs"





[[example]]

name = "despawn_task"

path = "examples/cancel/despawn_task.rs"





[[example]]

name = "cancel_system"

path = "examples/cancel/cancel_system.rs"



[[example]]

name = "delay_time_and_frames"

path = "examples/delay/delay_time_and_frames.rs"



[[example]]

name = "move_shape"

path = "examples/wait/move_shape.rs"



[[example]]

name = "wait_for_audio_playback_to_finish"

path = "examples/wait/wait_for_audio_playback_to_finish.rs"



[[example]]

name = "join_all"

path = "examples/join_handle/join_all.rs"



[[example]]

name = "once"

path = "examples/once.rs"





[[example]]

name = "repeat"

path = "examples/repeat.rs"





[dependencies]

bevy = { version = "0.11.3", default-features = false }

async-trait = "0.1.73"

futures-lite = "1.13.0"

futures = "0.3.28"

async-compat = "0.2.2"





[dev-dependencies]

bevy = "0.11.3"

trybuild2 = "1.1.0"

bevy_async_system = { path = "." }

reqwest = "0.11.22"

bevy_framepace = "0.13.3"

bevy-inspector-egui = "0.20.0"