Struct bevy_ascii_terminal::TerminalRender
source · pub struct TerminalRender;
Expand description
The primary terminal rendering function labels System set for the terminal render system. This is the last terminal system to run and runs at the end of the frame.
Trait Implementations§
source§impl Clone for TerminalRender
impl Clone for TerminalRender
source§fn clone(&self) -> TerminalRender
fn clone(&self) -> TerminalRender
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TerminalRender
impl Debug for TerminalRender
source§impl Hash for TerminalRender
impl Hash for TerminalRender
source§impl PartialEq<TerminalRender> for TerminalRender
impl PartialEq<TerminalRender> for TerminalRender
source§fn eq(&self, other: &TerminalRender) -> bool
fn eq(&self, other: &TerminalRender) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl SystemSet for TerminalRenderwhere
Self: 'static + Send + Sync + Clone + Eq + Debug + Hash,
impl SystemSet for TerminalRenderwhere Self: 'static + Send + Sync + Clone + Eq + Debug + Hash,
source§fn is_base(&self) -> bool
fn is_base(&self) -> bool
Returns
true
if this set is a “base system set”. Systems
can only belong to one base set at a time. Systems and Sets
can only be added to base sets using specialized in_base_set
APIs. This enables “mutually exclusive” behaviors. It also
enables schedules to have a “default base set”, which can be used
to apply default configuration to systems.source§fn dyn_clone(&self) -> Box<dyn SystemSet>
fn dyn_clone(&self) -> Box<dyn SystemSet>
Creates a boxed clone of the label corresponding to this system set.
§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some
if this system set is a [SystemTypeSet
].impl Eq for TerminalRender
impl FreeSystemSet for TerminalRenderwhere Self: 'static + Send + Sync + Clone + Eq + Debug + Hash,
impl StructuralEq for TerminalRender
impl StructuralPartialEq for TerminalRender
Auto Trait Implementations§
impl RefUnwindSafe for TerminalRender
impl Send for TerminalRender
impl Sync for TerminalRender
impl Unpin for TerminalRender
impl UnwindSafe for TerminalRender
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<S> IntoSystemSet<()> for Swhere
S: SystemSet,
impl<S> IntoSystemSet<()> for Swhere S: SystemSet,
type Set = S
fn into_system_set(self) -> <S as IntoSystemSet<()>>::Set
§impl<S> IntoSystemSetConfig for Swhere
S: SystemSet,
impl<S> IntoSystemSetConfig for Swhere S: SystemSet,
fn into_config(self) -> SystemSetConfig
§fn in_base_set(self, set: impl BaseSystemSet) -> SystemSetConfig
fn in_base_set(self, set: impl BaseSystemSet) -> SystemSetConfig
Add to the provided “base”
set
. For more information on base sets, see [SystemSet::is_base
].§fn in_default_base_set(self) -> SystemSetConfig
fn in_default_base_set(self) -> SystemSetConfig
Add this set to the schedules’s default base set.
§fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> SystemSetConfig
fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> SystemSetConfig
Suppress warnings and errors that would result from systems in this set having ambiguities
(conflicting access but indeterminate order) with systems in
set
.§fn ambiguous_with_all(self) -> SystemSetConfig
fn ambiguous_with_all(self) -> SystemSetConfig
Suppress warnings and errors that would result from systems in this set having ambiguities
(conflicting access but indeterminate order) with any other system.