Struct bevy::window::ReceivedCharacter
Expand description
An event that is sent whenever a window receives a character from the OS or underlying system.
Fields§
§id: WindowId
§char: char
Trait Implementations§
§impl Clone for ReceivedCharacter
impl Clone for ReceivedCharacter
§fn clone(&self) -> ReceivedCharacter
fn clone(&self) -> ReceivedCharacter
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ReceivedCharacter
impl Debug for ReceivedCharacter
§impl PartialEq<ReceivedCharacter> for ReceivedCharacter
impl PartialEq<ReceivedCharacter> for ReceivedCharacter
§fn eq(&self, other: &ReceivedCharacter) -> bool
fn eq(&self, other: &ReceivedCharacter) -> bool
impl Eq for ReceivedCharacter
impl StructuralEq for ReceivedCharacter
impl StructuralPartialEq for ReceivedCharacter
Auto Trait Implementations§
impl RefUnwindSafe for ReceivedCharacter
impl Send for ReceivedCharacter
impl Sync for ReceivedCharacter
impl Unpin for ReceivedCharacter
impl UnwindSafe for ReceivedCharacter
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
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impl<T, U> AsBindGroupShaderType<U> for Twhere
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&'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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Return the
T
ShaderType
for self
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T: Any,
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T: Any,
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Convert
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Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.