Module bevy::render::renderer

Structs

The handle to the physical device being used for rendering. See [wgpu::Adapter] for more info.
The AdapterInfo of the adapter in use by the renderer.
The context with all information required to interact with the GPU.
This GPU device is responsible for the creation of most rendering and compute resources.
The GPU instance is used to initialize the RenderQueue and RenderDevice, as well as to create WindowSurfaces.
This queue is used to enqueue tasks for the GPU to execute asynchronously.

Enums

Functions

Initializes the renderer by retrieving and preparing the GPU instance, device and queue for the specified backend.
Updates the RenderGraph with all of its nodes and then runs it to render the entire frame.