Struct bevy::prelude::ReflectDeserialize
pub struct ReflectDeserialize {
pub func: fn(_: &mut dyn Deserializer<'_>) -> Result<Box<dyn Reflect + 'static, Global>, Error>,
}
Expand description
A struct used to deserialize reflected instances of a type.
A ReflectDeserialize
for type T
can be obtained via
FromType::from_type
.
Fields
func: fn(_: &mut dyn Deserializer<'_>) -> Result<Box<dyn Reflect + 'static, Global>, Error>
Implementations
impl ReflectDeserialize
impl ReflectDeserialize
pub fn deserialize<'de, D>(
&self,
deserializer: D
) -> Result<Box<dyn Reflect + 'static, Global>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
pub fn deserialize<'de, D>(
&self,
deserializer: D
) -> Result<Box<dyn Reflect + 'static, Global>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
Deserializes a reflected value.
The underlying type of the reflected value, and thus the expected
structure of the serialized data, is determined by the type used to
construct this ReflectDeserialize
value.
Trait Implementations
impl Clone for ReflectDeserialize
impl Clone for ReflectDeserialize
fn clone(&self) -> ReflectDeserialize
fn clone(&self) -> ReflectDeserialize
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl<T> FromType<T> for ReflectDeserializewhere
T: for<'a> Deserialize<'a> + Reflect,
impl<T> FromType<T> for ReflectDeserializewhere
T: for<'a> Deserialize<'a> + Reflect,
fn from_type() -> ReflectDeserialize
Auto Trait Implementations
impl RefUnwindSafe for ReflectDeserialize
impl Send for ReflectDeserialize
impl Sync for ReflectDeserialize
impl Unpin for ReflectDeserialize
impl UnwindSafe for ReflectDeserialize
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more