Enum bevy::time::TimeUpdateStrategy
Expand description
Configuration resource used to determine how the time system should run.
For most cases, TimeUpdateStrategy::Automatic
is fine. When writing tests, dealing with networking, or similar
you may prefer to set the next Time
value manually.
Variants
Automatic
ManualInstant(Instant)
ManualDuration(Duration)
Trait Implementations
impl Default for TimeUpdateStrategy
impl Default for TimeUpdateStrategy
fn default() -> TimeUpdateStrategy
fn default() -> TimeUpdateStrategy
Returns the “default value” for a type. Read more
impl Resource for TimeUpdateStrategywhere
TimeUpdateStrategy: 'static + Send + Sync,
Auto Trait Implementations
impl RefUnwindSafe for TimeUpdateStrategy
impl Send for TimeUpdateStrategy
impl Sync for TimeUpdateStrategy
impl Unpin for TimeUpdateStrategy
impl UnwindSafe for TimeUpdateStrategy
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
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&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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