Enum bevy::pbr::SimulationLightSystems
pub enum SimulationLightSystems {
AddClusters,
AssignLightsToClusters,
UpdateLightFrusta,
CheckLightVisibility,
}
Variants
AddClusters
AssignLightsToClusters
UpdateLightFrusta
CheckLightVisibility
Trait Implementations
impl Clone for SimulationLightSystems
impl Clone for SimulationLightSystems
fn clone(&self) -> SimulationLightSystems
fn clone(&self) -> SimulationLightSystems
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Debug for SimulationLightSystems
impl Debug for SimulationLightSystems
impl Hash for SimulationLightSystems
impl Hash for SimulationLightSystems
impl PartialEq<SimulationLightSystems> for SimulationLightSystems
impl PartialEq<SimulationLightSystems> for SimulationLightSystems
fn eq(&self, other: &SimulationLightSystems) -> bool
fn eq(&self, other: &SimulationLightSystems) -> bool
impl SystemLabel for SimulationLightSystemswhere
SimulationLightSystems: 'static,
impl SystemLabel for SimulationLightSystemswhere
SimulationLightSystems: 'static,
impl Eq for SimulationLightSystems
impl StructuralEq for SimulationLightSystems
impl StructuralPartialEq for SimulationLightSystems
Auto Trait Implementations
impl RefUnwindSafe for SimulationLightSystems
impl Send for SimulationLightSystems
impl Sync for SimulationLightSystems
impl Unpin for SimulationLightSystems
impl UnwindSafe for SimulationLightSystems
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
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&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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T
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impl<T> AsSystemLabel<()> for Twhere
T: SystemLabel,
fn as_system_label(&self) -> SystemLabelId
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
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Convert
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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Convert
&mut Trait
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’s vtable from &mut Trait
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Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
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Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
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