pub struct Touch { /* private fields */ }
Expand description
A touch input.
Usage
It is used to store the position and force of a touch input and also the id
of the finger.
The data of the touch input comes from the TouchInput
event and is being stored
inside of the Touches
bevy
resource.
Implementations
impl Touch
impl Touch
pub fn start_position(&self) -> Vec2
pub fn start_position(&self) -> Vec2
Returns the start_position
of the touch.
pub fn start_force(&self) -> Option<ForceTouch>
pub fn start_force(&self) -> Option<ForceTouch>
Returns the start_force
of the touch.
pub fn previous_position(&self) -> Vec2
pub fn previous_position(&self) -> Vec2
Returns the previous_position
of the touch.
pub fn previous_force(&self) -> Option<ForceTouch>
pub fn previous_force(&self) -> Option<ForceTouch>
Returns the previous_force
of the touch.
pub fn force(&self) -> Option<ForceTouch>
pub fn force(&self) -> Option<ForceTouch>
Returns the current force
of the touch.
Trait Implementations
impl From<&TouchInput> for Touch
impl From<&TouchInput> for Touch
fn from(input: &TouchInput) -> Touch
fn from(input: &TouchInput) -> Touch
Converts to this type from the input type.
impl Copy for Touch
Auto Trait Implementations
impl RefUnwindSafe for Touch
impl Send for Touch
impl Sync for Touch
impl Unpin for Touch
impl UnwindSafe for Touch
Blanket Implementations
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