bevy 0.8.1

A refreshingly simple data-driven game engine and app framework
Documentation
# Bevy Credits

## Adapted Code

* hecs
* legion_transform
* wgpu-rs examples
* yaks: ArchetypeSet, borrowed some ideas from their scheduler implementation

## Inspiration

* game engines: amethyst, coffee
* ecs: legion, shipyard, yaks

## Assets

* Generic RPG Pack (CC0 license) by [Bakudas]https://twitter.com/bakudas and [Gabe Fern]https://twitter.com/_Gabrielfer
* Environment maps (`.hdr` files) from [HDRIHaven]https://hdrihaven.com (CC0 license)
* Alien from [Kenney's Space Kit]https://www.kenney.nl/assets/space-kit (CC0 1.0 Universal)
* Cake from [Kenney's Food Kit]https://www.kenney.nl/assets/food-kit (CC0 1.0 Universal)
* Ground tile from [Kenney's Tower Defense Kit]https://www.kenney.nl/assets/tower-defense-kit (CC0 1.0 Universal)
* Game icons from [Kenney's Game Icons]https://www.kenney.nl/assets/game-icons (CC0 1.0 Universal)
* Space ships from [Kenny's Simple Space Kit]https://www.kenney.nl/assets/simple-space (CC0 1.0 Universal)
* glTF animated fox from [glTF Sample Models]https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/Fox
  * Low poly fox [by PixelMannen]https://opengameart.org/content/fox-and-shiba (CC0 1.0 Universal)
  * Rigging and animation [by @tomkranis on Sketchfab]https://sketchfab.com/models/371dea88d7e04a76af5763f2a36866bc ([CC-BY 4.0]https://creativecommons.org/licenses/by/4.0/)
* FiraMono by The Mozilla Foundation and Telefonica S.A (SIL Open Font License, Version 1.1: assets/fonts/FiraMono-LICENSE)