Struct bevy::render::render_resource::DepthStencilState
[−]#[repr(C)]pub struct DepthStencilState {
pub format: TextureFormat,
pub depth_write_enabled: bool,
pub depth_compare: CompareFunction,
pub stencil: StencilState,
pub bias: DepthBiasState,
}
Expand description
Describes the depth/stencil state in a render pipeline.
Corresponds to WebGPU GPUDepthStencilState
.
Fields
format: TextureFormat
Format of the depth/stencil buffer, must be special depth format. Must match the the format
of the depth/stencil attachment in CommandEncoder::begin_render_pass
.
depth_write_enabled: bool
If disabled, depth will not be written to.
depth_compare: CompareFunction
Comparison function used to compare depth values in the depth test.
stencil: StencilState
Stencil state.
bias: DepthBiasState
Depth bias state.
Implementations
impl DepthStencilState
impl DepthStencilState
pub fn is_depth_enabled(&self) -> bool
pub fn is_depth_enabled(&self) -> bool
Returns true if the depth testing is enabled.
pub fn is_depth_read_only(&self) -> bool
pub fn is_depth_read_only(&self) -> bool
Returns true if the state doesn’t mutate the depth buffer.
pub fn is_stencil_read_only(&self) -> bool
pub fn is_stencil_read_only(&self) -> bool
Returns true if the state doesn’t mutate the stencil.
pub fn is_read_only(&self) -> bool
pub fn is_read_only(&self) -> bool
Returns true if the state doesn’t mutate either depth or stencil of the target.
Trait Implementations
impl Clone for DepthStencilState
impl Clone for DepthStencilState
fn clone(&self) -> DepthStencilState
fn clone(&self) -> DepthStencilState
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for DepthStencilState
impl Debug for DepthStencilState
impl PartialEq<DepthStencilState> for DepthStencilState
impl PartialEq<DepthStencilState> for DepthStencilState
fn eq(&self, other: &DepthStencilState) -> bool
fn eq(&self, other: &DepthStencilState) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
fn ne(&self, other: &DepthStencilState) -> bool
fn ne(&self, other: &DepthStencilState) -> bool
This method tests for !=
.
impl StructuralPartialEq for DepthStencilState
Auto Trait Implementations
impl RefUnwindSafe for DepthStencilState
impl Send for DepthStencilState
impl Sync for DepthStencilState
impl Unpin for DepthStencilState
impl UnwindSafe for DepthStencilState
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read more
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourcefn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more