Function bevy::audio::play_queued_audio_system
[−]pub fn play_queued_audio_system<Source>(
audio_output: NonSend<'_, AudioOutput<Source>>,
audio_sources: Option<Res<'_, Assets<Source>>>,
audio: ResMut<'_, Audio<Source>>,
sinks: ResMut<'_, Assets<AudioSink>>
) where
Source: Asset + Decodable,
Expand description
Plays audio currently queued in the Audio
resource through the AudioOutput
resource