logo
pub trait BuildWorldChildren {
    fn with_children(
        &mut self,
        spawn_children: impl FnOnce(&mut WorldChildBuilder<'_>)
    ) -> &mut Self;
fn push_children(&mut self, children: &[Entity]) -> &mut Self;
fn insert_children(
        &mut self,
        index: usize,
        children: &[Entity]
    ) -> &mut Self;
fn remove_children(&mut self, children: &[Entity]) -> &mut Self; }

Required methods

Implementors