Struct bevy::gltf::GltfNode [−]
pub struct GltfNode {
pub children: Vec<GltfNode, Global>,
pub mesh: Option<Handle<GltfMesh>>,
pub transform: Transform,
}
Fields
children: Vec<GltfNode, Global>
mesh: Option<Handle<GltfMesh>>
transform: Transform
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for GltfNode
impl UnwindSafe for GltfNode
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