Struct bevy::asset::FileAssetIo [−]
pub struct FileAssetIo { /* fields omitted */ }
Implementations
impl FileAssetIo
impl FileAssetIo
pub fn new<P>(path: P) -> FileAssetIo where
P: AsRef<Path>,
pub fn get_root_path() -> PathBuf
Trait Implementations
impl AssetIo for FileAssetIo
impl AssetIo for FileAssetIo
pub fn load_path(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<Vec<u8, Global>, AssetIoError>> + Send + 'a, Global>>ⓘ
pub fn read_directory(
&self,
path: &Path
) -> Result<Box<dyn Iterator<Item = PathBuf> + 'static, Global>, AssetIoError>
pub fn watch_path_for_changes(&self, _path: &Path) -> Result<(), AssetIoError>
pub fn watch_for_changes(&self) -> Result<(), AssetIoError>
pub fn is_directory(&self, path: &Path) -> bool
Auto Trait Implementations
impl !RefUnwindSafe for FileAssetIo
impl Send for FileAssetIo
impl Sync for FileAssetIo
impl Unpin for FileAssetIo
impl !UnwindSafe for FileAssetIo
Blanket Implementations
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