bevy 0.2.0

A refreshingly simple data-driven game engine and app framework
Documentation
[[example]]
name = "hello_world"
path = "examples/hello_world.rs"

[[example]]
name = "sprite"
path = "examples/2d/sprite.rs"

[[example]]
name = "sprite_sheet"
path = "examples/2d/sprite_sheet.rs"

[[example]]
name = "texture_atlas"
path = "examples/2d/texture_atlas.rs"

[[example]]
name = "load_model"
path = "examples/3d/load_model.rs"

[[example]]
name = "msaa"
path = "examples/3d/msaa.rs"

[[example]]
name = "parenting"
path = "examples/3d/parenting.rs"

[[example]]
name = "3d_scene"
path = "examples/3d/3d_scene.rs"

[[example]]
name = "spawner"
path = "examples/3d/spawner.rs"

[[example]]
name = "texture"
path = "examples/3d/texture.rs"

[[example]]
name = "z_sort_debug"
path = "examples/3d/z_sort_debug.rs"

[[example]]
name = "empty_defaults"
path = "examples/app/empty_defaults.rs"

[[example]]
name = "empty"
path = "examples/app/empty.rs"

[[example]]
name = "headless"
path = "examples/app/headless.rs"

[[example]]
name = "plugin"
path = "examples/app/plugin.rs"

[[example]]
name = "return_after_run"
path = "examples/app/return_after_run.rs"

[[example]]
name = "thread_pool_resources"
path = "examples/app/thread_pool_resources.rs"

[[example]]
name = "hot_asset_reloading"
path = "examples/asset/hot_asset_reloading.rs"

[[example]]
name = "asset_loading"
path = "examples/asset/asset_loading.rs"

[[example]]
name = "audio"
path = "examples/audio/audio.rs"

[[example]]
name = "custom_diagnostic"
path = "examples/diagnostics/custom_diagnostic.rs"

[[example]]
name = "print_diagnostics"
path = "examples/diagnostics/print_diagnostics.rs"

[[example]]
name = "event"
path = "examples/ecs/event.rs"

[[example]]
name = "startup_system"
path = "examples/ecs/startup_system.rs"

[[example]]
name = "ecs_guide"
path = "examples/ecs/ecs_guide.rs"

[[example]]
name = "parallel_query"
path = "examples/ecs/parallel_query.rs"

[[example]]
name = "breakout"
path = "examples/game/breakout.rs"

[[example]]
name = "mouse_input"
path = "examples/input/mouse_input.rs"

[[example]]
name = "mouse_input_events"
path = "examples/input/mouse_input_events.rs"

[[example]]
name = "keyboard_input"
path = "examples/input/keyboard_input.rs"

[[example]]
name = "keyboard_input_events"
path = "examples/input/keyboard_input_events.rs"

[[example]]
name = "gamepad_input"
path = "examples/input/gamepad_input.rs"

[[example]]
name = "scene"
path = "examples/scene/scene.rs"

[[example]]
name = "properties"
path = "examples/scene/properties.rs"

[[example]]
name = "shader_custom_material"
path = "examples/shader/shader_custom_material.rs"

[[example]]
name = "shader_defs"
path = "examples/shader/shader_defs.rs"

[[example]]
name = "button"
path = "examples/ui/button.rs"

[[example]]
name = "text"
path = "examples/ui/text.rs"

[[example]]
name = "font_atlas_debug"
path = "examples/ui/font_atlas_debug.rs"

[[example]]
name = "ui"
path = "examples/ui/ui.rs"

[[example]]
name = "clear_color"
path = "examples/window/clear_color.rs"

[[example]]
name = "multiple_windows"
path = "examples/window/multiple_windows.rs"

[[example]]
name = "window_settings"
path = "examples/window/window_settings.rs"

[[example]]
name = "hello_wasm"
path = "examples/wasm/hello_wasm.rs"
required-features = []

[[example]]
name = "headless_wasm"
path = "examples/wasm/headless_wasm.rs"
required-features = []

[[example]]
name = "winit_wasm"
path = "examples/wasm/winit_wasm.rs"
required-features = ["bevy_winit"]
[dependencies.bevy_app]
version = "0.2"

[dependencies.bevy_asset]
version = "0.2"

[dependencies.bevy_audio]
optional = true
version = "0.2"

[dependencies.bevy_core]
version = "0.2"

[dependencies.bevy_diagnostic]
version = "0.2"

[dependencies.bevy_ecs]
version = "0.2"

[dependencies.bevy_gilrs]
optional = true
version = "0.2"

[dependencies.bevy_gltf]
optional = true
version = "0.2"

[dependencies.bevy_input]
version = "0.2"

[dependencies.bevy_math]
version = "0.2"

[dependencies.bevy_pbr]
optional = true
version = "0.2"

[dependencies.bevy_property]
version = "0.2"

[dependencies.bevy_render]
optional = true
version = "0.2"

[dependencies.bevy_scene]
version = "0.2"

[dependencies.bevy_sprite]
optional = true
version = "0.2"

[dependencies.bevy_tasks]
version = "0.2"

[dependencies.bevy_text]
optional = true
version = "0.2"

[dependencies.bevy_transform]
version = "0.2"

[dependencies.bevy_type_registry]
version = "0.2"

[dependencies.bevy_ui]
optional = true
version = "0.2"

[dependencies.bevy_utils]
version = "0.2"

[dependencies.bevy_wgpu]
optional = true
version = "0.2"

[dependencies.bevy_window]
version = "0.2"

[dependencies.bevy_winit]
optional = true
version = "0.2"
[dev-dependencies.console_error_panic_hook]
version = "0.1.6"

[dev-dependencies.console_log]
features = ["color"]
version = "0.2"

[dev-dependencies.log]
version = "0.4"

[dev-dependencies.rand]
version = "0.7.3"

[dev-dependencies.serde]
features = ["derive"]
version = "1"

[features]
default = ["bevy_audio", "bevy_gilrs", "bevy_gltf", "bevy_wgpu", "bevy_winit", "render", "dynamic_plugins", "png", "hdr", "mp3", "x11"]
dynamic_plugins = ["bevy_core/dynamic_plugins", "bevy_app/dynamic_plugins", "bevy_type_registry/dynamic_plugins"]
flac = ["bevy_audio/flac"]
hdr = ["bevy_render/hdr"]
mp3 = ["bevy_audio/mp3"]
png = ["bevy_render/png"]
profiler = ["bevy_ecs/profiler", "bevy_diagnostic/profiler"]
render = ["bevy_pbr", "bevy_render", "bevy_sprite", "bevy_text", "bevy_ui"]
serialize = ["bevy_input/serialize"]
vorbis = ["bevy_audio/vorbis"]
wav = ["bevy_audio/wav"]
wayland = ["bevy_winit/wayland"]
wgpu_trace = ["bevy_wgpu/trace"]
x11 = ["bevy_winit/x11"]

[package]
authors = ["Bevy Contributors <bevyengine@gmail.com>", "Carter Anderson <mcanders1@gmail.com>"]
categories = ["game-engines", "graphics", "gui", "rendering"]
description = "A refreshingly simple data-driven game engine and app framework"
edition = "2018"
exclude = ["assets/**/*", "tools/**/*", ".github/**/*", "crates/**/*"]
homepage = "https://bevyengine.org"
keywords = ["game", "engine", "gamedev", "graphics", "bevy"]
license = "MIT"
name = "bevy"
readme = "README.md"
repository = "https://github.com/bevyengine/bevy"
version = "0.2.0"