Struct bevy::text::TextPlugin
pub struct TextPlugin;
Trait Implementations§
§impl Default for TextPlugin
impl Default for TextPlugin
§fn default() -> TextPlugin
fn default() -> TextPlugin
Returns the “default value” for a type. Read more
§impl Plugin for TextPlugin
impl Plugin for TextPlugin
§fn setup(&self, _app: &mut App)
fn setup(&self, _app: &mut App)
Runs after all plugins are built, but before the app runner is called.
This can be useful if you have some resource that other plugins need during their build step,
but after build you want to remove it and send it to another thread.
Auto Trait Implementations§
impl RefUnwindSafe for TextPlugin
impl Send for TextPlugin
impl Sync for TextPlugin
impl Unpin for TextPlugin
impl UnwindSafe for TextPlugin
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
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§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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T
ShaderType
for self
. When used in AsBindGroup
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T: Default,
impl<T> FromWorld for Twhere T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
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Self
using data from the given World