Struct bevy::math::prelude::Hermite

pub struct Hermite<P>where
    P: Point,{ /* private fields */ }
Expand description

A spline interpolated continuously between the nearest two control points, with the position and velocity of the curve specified at both control points. This curve passes through all control points, with the specified velocity which includes direction and parametric speed.

Useful for smooth interpolation when you know the position and velocity at two points in time, such as network prediction.

Interpolation

The curve passes through every control point.

Tangency

Explicitly defined at each control point.

Continuity

At minimum C0 continuous, up to C1.

Usage

let points = [
    vec2(-1.0, -20.0),
    vec2(3.0, 2.0),
    vec2(5.0, 3.0),
    vec2(9.0, 8.0),
];
let tangents = [
    vec2(0.0, 1.0),
    vec2(0.0, 1.0),
    vec2(0.0, 1.0),
    vec2(0.0, 1.0),
];
let hermite = Hermite::new(points, tangents).to_curve();
let positions: Vec<_> = hermite.iter_positions(100).collect();

Implementations§

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impl<P> Hermite<P>where P: Point,

pub fn new( control_points: impl IntoIterator<Item = P>, tangents: impl IntoIterator<Item = P> ) -> Hermite<P>

Create a new Hermite curve from sets of control points.

Trait Implementations§

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impl<P> CubicGenerator<P> for Hermite<P>where P: Point,

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fn to_curve(&self) -> CubicCurve<P>

Build a CubicCurve by computing the interpolation coefficients for each curve segment.

Auto Trait Implementations§

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impl<P> RefUnwindSafe for Hermite<P>where P: RefUnwindSafe,

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impl<P> Send for Hermite<P>where P: Send,

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impl<P> Sync for Hermite<P>where P: Sync,

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impl<P> Unpin for Hermite<P>where P: Unpin,

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impl<P> UnwindSafe for Hermite<P>where P: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for Twhere T: Any,

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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn to_sample_(self) -> U

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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