Struct bevy::ecs::archetype::Archetype

pub struct Archetype { /* private fields */ }
Expand description

Metadata for a single archetype within a World.

For more information, see the module level documentation.

Implementations§

§

impl Archetype

pub fn id(&self) -> ArchetypeId

Fetches the ID for the archetype.

pub fn table_id(&self) -> TableId

Fetches the archetype’s Table ID.

pub fn entities(&self) -> &[ArchetypeEntity]

pub fn table_components(&self) -> impl Iterator<Item = ComponentId>

Gets an iterator of all of the components stored in Tables.

All of the IDs are unique.

pub fn sparse_set_components(&self) -> impl Iterator<Item = ComponentId>

Gets an iterator of all of the components stored in ComponentSparseSets.

All of the IDs are unique.

pub fn components(&self) -> impl Iterator<Item = ComponentId>

Gets an iterator of all of the components in the archetype.

All of the IDs are unique.

pub fn edges(&self) -> &Edges

Fetches a immutable reference to the archetype’s Edges, a cache of archetypal relationships.

pub fn entity_table_row(&self, row: ArchetypeRow) -> TableRow

Fetches the row in the Table where the components for the entity at index is stored.

An entity’s archetype row can be fetched from EntityLocation::archetype_row, which can be retrieved from Entities::get.

Panics

This function will panic if index >= self.len().

pub fn len(&self) -> usize

Gets the total number of entities that belong to the archetype.

pub fn is_empty(&self) -> bool

Checks if the archetype has any entities.

pub fn contains(&self, component_id: ComponentId) -> bool

Checks if the archetype contains a specific component. This runs in O(1) time.

pub fn get_storage_type(&self, component_id: ComponentId) -> Option<StorageType>

Gets the type of storage where a component in the archetype can be found. Returns None if the component is not part of the archetype. This runs in O(1) time.

pub fn get_archetype_component_id( &self, component_id: ComponentId ) -> Option<ArchetypeComponentId>

Fetches the corresponding ArchetypeComponentId for a component in the archetype. Returns None if the component is not part of the archetype. This runs in O(1) time.

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,

§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for Twhere T: Any,

§

fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for Twhere T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send + 'static>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<S> FromSample<S> for S

§

fn from_sample_(s: S) -> S

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T, U> ToSample<U> for Twhere U: FromSample<T>,

§

fn to_sample_(self) -> U

source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
§

impl<S, T> Duplex<S> for Twhere T: FromSample<S> + ToSample<S>,

§

impl<T> Event for Twhere T: Send + Sync + 'static,