Struct bevy_steamworks::RemotePlaySessionId
source · pub struct RemotePlaySessionId(/* private fields */);
Implementations§
source§impl RemotePlaySessionId
impl RemotePlaySessionId
sourcepub fn from_raw(id: u32) -> RemotePlaySessionId
pub fn from_raw(id: u32) -> RemotePlaySessionId
Creates a RemotePlaySessionId
from a raw 32 bit value.
May be useful for deserializing session ids from a network or save format.
Trait Implementations§
source§impl Clone for RemotePlaySessionId
impl Clone for RemotePlaySessionId
source§fn clone(&self) -> RemotePlaySessionId
fn clone(&self) -> RemotePlaySessionId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for RemotePlaySessionId
impl Debug for RemotePlaySessionId
source§impl Hash for RemotePlaySessionId
impl Hash for RemotePlaySessionId
source§impl PartialEq for RemotePlaySessionId
impl PartialEq for RemotePlaySessionId
source§fn eq(&self, other: &RemotePlaySessionId) -> bool
fn eq(&self, other: &RemotePlaySessionId) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for RemotePlaySessionId
impl Eq for RemotePlaySessionId
impl StructuralPartialEq for RemotePlaySessionId
Auto Trait Implementations§
impl RefUnwindSafe for RemotePlaySessionId
impl Send for RemotePlaySessionId
impl Sync for RemotePlaySessionId
impl Unpin for RemotePlaySessionId
impl UnwindSafe for RemotePlaySessionId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.