Struct bevy_steamworks::ValidateAuthTicketResponse [−][src]
pub struct ValidateAuthTicketResponse { pub steam_id: SteamId, pub response: Result<(), AuthSessionValidateError>, pub owner_steam_id: SteamId, }
Called when an authentication ticket has been validated.
Fields
steam_id: SteamId
The steam id of the entity that provided the ticket
response: Result<(), AuthSessionValidateError>
The result of the validation
owner_steam_id: SteamId
The steam id of the owner of the game. Differs from
steam_id
if the game is borrowed.
Trait Implementations
impl Callback for ValidateAuthTicketResponse
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impl Callback for ValidateAuthTicketResponse
[src]Auto Trait Implementations
impl RefUnwindSafe for ValidateAuthTicketResponse
impl Send for ValidateAuthTicketResponse
impl Sync for ValidateAuthTicketResponse
impl Unpin for ValidateAuthTicketResponse
impl UnwindSafe for ValidateAuthTicketResponse
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
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Convert Box<dyn Trait>
(where Trait: Downcast
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. Box<dyn Any>
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then be further downcast
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pub fn as_any(&self) -> &(dyn Any + 'static)
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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. This is needed since Rust cannot
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’s vtable from &mut Trait
’s. Read more
impl<T> Instrument for T
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impl<T> Instrument for T
[src]fn instrument(self, span: Span) -> Instrumented<Self>
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fn instrument(self, span: Span) -> Instrumented<Self>
[src]Instruments this type with the provided Span
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fn in_current_span(self) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
[src]impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
impl<T> Component for T where
T: 'static + Send + Sync,
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T: 'static + Send + Sync,