pub enum Op {
Reset,
Create {
id: NodeId,
kind: String,
props: Props,
text: Option<String>,
},
CreateText {
id: NodeId,
text: String,
},
CreateTextSpan {
id: NodeId,
text: String,
},
Append {
parent: NodeId,
child: NodeId,
},
Insert {
parent: NodeId,
child: NodeId,
before: NodeId,
},
Remove {
parent: NodeId,
child: NodeId,
},
Update {
id: NodeId,
props: Props,
unset: Vec<String>,
style_unset: Vec<String>,
},
UpdateText {
id: NodeId,
text: String,
},
Draw {
id: NodeId,
cmds: Vec<DrawCmd>,
},
}Expand description
A single mutation produced by the React reconciler during a commit. The
reconciler batches a Vec<Op> per commit and flushes it across the boundary
in one call.
Variants§
Reset
Tear down the entire current tree. Emitted first by every fresh runtime so a hot reload clears the previous UI before the new render is applied.
Create
Spawn a host element (node, button, or image).
Fields
CreateText
Spawn a standalone text node (a bare string outside any <text>).
CreateTextSpan
Spawn a text run inside a <text> element (a Bevy TextSpan). Its style
is inherited from the enclosing <text> at append time.
Append
Make child the last child of parent (parent == ROOT_ID is the root).
Insert
Insert child before before under parent.
Remove
Detach and despawn child (and its descendants).
Update
Apply a prop delta to an existing element, against its last applied
props (retained per node in JsBridge::props_cache).
A field present in props is set; a wire name listed in unset is
reset to its default (for booleans: set false); a field in neither is
left unchanged. props.style is itself a field-level delta: its Some
fields overwrite the corresponding fields of the last applied style,
and style wire names listed in style_unset are cleared (style_unset
applies even when props.style is absent). The variant styles
(hoverStyle/pressStyle/focusStyle) and other object-valued props
are atomic: present replaces the whole value, unset clears it.
The event-like props (value, selectionStart/selectionEnd,
scrollTop/scrollLeft, draw) keep their “present = act now” meaning
and are never part of the retained state (see Props::merge_delta).
Fields
UpdateText
Replace the string of a text node.
Draw
Append draw commands to a canvas element’s retained surface — the
imperative getContext() handle’s microtask flush, or the JS
runtime’s clear+replay of a declarative painter after a resize. Paint
accumulates on the retained pixels; a leading DrawCmd::Clear makes
the batch a replace. Bypasses the props cache entirely (nothing is
retained protocol-side). A missing or non-canvas node is skipped
silently, like every other op.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Op
impl<'de> Deserialize<'de> for Op
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Auto Trait Implementations§
impl Freeze for Op
impl RefUnwindSafe for Op
impl Send for Op
impl Sync for Op
impl Unpin for Op
impl UnsafeUnpin for Op
impl UnwindSafe for Op
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