[package]
name = "bevy-inspector-egui"
version = "0.7.1"
authors = [
"Jakob Hellermann <jakob.hellermann@protonmail.com>",
"Will Crichton <wcrichto@cs.stanford.edu>",
]
edition = "2021"
repository = "https://github.com/jakobhellermann/bevy-inspector-egui/"
readme = "README.md"
license = "MIT"
description = "Inspector plugin for the bevy game engine"
keywords = ["bevy", "inspector", "visual", "editor", "game"]
categories = ["development-tools::procedural-macro-helpers", "game-development", "gui", "visualization"]
exclude = ["docs/*"]
[package.metadata.docs.rs]
no-default-features = true
[features]
default = ["clipboard"]
clipboard = ["bevy_egui/manage_clipboard"]
nightly = []
[dependencies]
bevy = { version = "0.6", default-features = false, features = [
"bevy_render", "bevy_pbr", "bevy_sprite", "bevy_text", "bevy_ui"
] }
bevy_egui = { version = "0.10", default-features = false, features = ["open_url"] }
emath = "0.16"
pretty-type-name = "1.0"
image = { version = "0.23", default-features = false }
bevy-inspector-egui-derive = { version = "0.7.1", path = "bevy-inspector-egui-derive" }
rand = "0.8"
[dev-dependencies]
bevy = { version = "0.6", default-features = false, features = ["x11", "bevy_winit"] }
noise = "0.7"
once_cell = "1.0"
[[example]]
name = "rapier2d"
[[example]]
name = "texture"
required-features = ["bevy/png"]
[[example]]
name = "world"
[patch.crates-io]