pub struct InspectorUi<'a, 'c> {
    pub type_registry: &'a TypeRegistry,
    pub context: &'a mut Context<'c>,
    pub short_circuit: ShortCircuitFn,
    pub short_circuit_readonly: ShortCircuitFnReadonly,
    pub short_circuit_many: ShortCircuitFnMany,
}

Fields§

§type_registry: &'a TypeRegistry

Reference to the TypeRegistry

§context: &'a mut Context<'c>

Context with additional data that can be used to display values

§short_circuit: ShortCircuitFn

Function which will be executed for every field recursively, which can be used to skip regular traversal. This can be used to recognize Handle<T> types and display them as their actual value instead.

§short_circuit_readonly: ShortCircuitFnReadonly

Same as short_circuit, but for read only usage.

§short_circuit_many: ShortCircuitFnMany

Implementations§

InspectorUi with short circuiting methods able to display bevy_asset Handles

Draws the inspector UI for the given value.

Draws the inspector UI for the given value in a read-only way.

Draws the inspector UI for the given value with some options.

The options can be InspectorOptions for structs or enums with nested options for their fields, or other structs like NumberOptions which are interpreted by leaf types like f32 or Vec3,

Draws the inspector UI for the given value with some options in a read-only way.

The options can be InspectorOptions for structs or enums with nested options for their fields, or other structs like NumberOptions which are interpreted by leaf types like f32 or Vec3,

Auto Trait Implementations§

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