pub struct WorldInspectorParams {
pub ignore_components: HashSet<TypeId>,
pub read_only_components: HashSet<TypeId>,
pub sort_components: bool,
pub enabled: bool,
pub despawnable_entities: bool,
pub window: WindowId,
pub name_filter: Option<String>,
pub highlight_changes: bool,
}
Expand description
Resource which controls the way the world inspector is shown.
Fields
ignore_components: HashSet<TypeId>
these components will be ignored
read_only_components: HashSet<TypeId>
these components will be read only
sort_components: bool
Whether to sort the components alphabetically
enabled: bool
Controls whether the world inspector is shown
despawnable_entities: bool
Whether entities can be despawned
window: WindowId
The window the inspector should be displayed on
name_filter: Option<String>
Filter entities by name.
highlight_changes: bool
Highlight when components are changed in the world
Implementations
sourceimpl WorldInspectorParams
impl WorldInspectorParams
sourcepub fn ignore_component<T: 'static>(&mut self)
pub fn ignore_component<T: 'static>(&mut self)
Add T
to component ignore list
sourcepub fn filter_by_name<S: Into<String>>(&mut self, filter: S)
pub fn filter_by_name<S: Into<String>>(&mut self, filter: S)
Filter entities by name.
sourcepub fn should_ignore_component(&self, type_id: TypeId) -> bool
pub fn should_ignore_component(&self, type_id: TypeId) -> bool
Returns whether the type is in the list of components that should be ignored
sourcepub fn is_read_only(&self, type_id: TypeId) -> bool
pub fn is_read_only(&self, type_id: TypeId) -> bool
Returns whether the type is in the list of components marked read-only
Trait Implementations
sourceimpl Clone for WorldInspectorParams
impl Clone for WorldInspectorParams
sourcefn clone(&self) -> WorldInspectorParams
fn clone(&self) -> WorldInspectorParams
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for WorldInspectorParams
impl Debug for WorldInspectorParams
sourceimpl Default for WorldInspectorParams
impl Default for WorldInspectorParams
impl Resource for WorldInspectorParamswhere
Self: Send + Sync + 'static,
Auto Trait Implementations
impl RefUnwindSafe for WorldInspectorParams
impl Send for WorldInspectorParams
impl Sync for WorldInspectorParams
impl Unpin for WorldInspectorParams
impl UnwindSafe for WorldInspectorParams
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read moreimpl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given [World]